Welcome to the Day 2 of Back to Reality.
29th March 2022

Join us on day 2 of the EdTech Festival, we will be continuing to make our way through our incredible line-up, packed full of inspiring keynotes and practical speakers. Each day we organise the sessions around a collection of insightful and pertinent themes to aid those of us working in education to prosper in the current climate, and to continue to stay a step ahead of the curve moving forward.

Today all sessions will draw on, and be organised into, these following four key topics:

Today's Keynote

Anthony Lees

Anthony Lees

EdTech Strategic Lead, Cornerstone

More information coming soon

Session starts at 9:40

Michael Kimber

Michael Kimber

STEM Faculty Lead, Cornerstone Academy Trust

More information coming soon

Session starts at 9:40

Anthony Salcito

Anthony Salcito

Vice President - Worldwide Education, Microsoft

More information coming soon

Session starts at 15:20

Sessions via Strands

The Learning Platform

10:25 - How Cyber Incidents can Impact Teaching and What You can do to Prevent them

10:25 - How Cyber Incidents can Impact Teaching and What You can do to Prevent them

Sam Parsons, Avon and Somerset Police

In the last 18 months there has been a significant rise in cyber attacks against the education sector, directly impacting teachers’ ability to educate students, or even open classrooms. This non-technical presentation from the South West Regional Cyber Crime Unit (SWRCCU) looks at the impact cyber crime is having on the education sector. Using case studies, videos, and no jargon, this session highlights the importance of Cyber Security, and covers the simple steps you can take to reduce the impact that cyber crime can have on you, your family and your students.

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11:25 - Three Free Learning Tools for Great Key Stage 2 Documents

11:25 - Three Free Learning Tools for Great Key Stage 2 Documents

Giles Hill, Digital Learning Lead, Aspire Academy Trust

Children of Key Stage 2 age are perfectly placed to have their learning improved - and minds opened - by employing tech tools that can slot in with day-to-day learning. This session will guide attendees through three options that can be applied to various curriculum areas, all allowing easy access for children and useful workflow processes for teachers. Practical examples showing how teachers might integrate the tools into teaching and learning processes will be covered.

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12:00 - Save Teacher Time and Get More out of Microsoft Teams

12:00 - Save Teacher Time and Get More out of Microsoft Teams

Tony Phillips, Cloud Design Box

Learn how to turn Microsoft Teams into a long term solution while also saving teachers and department leaders time.

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13:45 - Cross Platform Collaboration - Accessing 365 for Education on a Non-Windows Device

13:45 - Cross Platform Collaboration - Accessing 365 for Education on a Non-Windows Device

Paul Beavis, Scomis

Many schools operate a mixed economy of devices including Windows, Chromebooks and iPads.  Fortunately, cloud learning platforms such as Microsoft 365 for Education and Google Workspace have become increasingly device agnostic – as Microsoft, Google and Apple jointly collaborate on opening up their apps and services to a wider customer base. In this session we'll cover - cross platform collaboration, hybrid implementation service, implementation of signle sign-on solutions and the benefits of linking your digital education platform to your school's MIS

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14:20 - A Vision for Using IT in Education

14:20 - A Vision for Using IT in Education

Clare Lowe and Tariq Sasso, Inspire/Blackfield Primary

Claire and Tariq will be discussing how to create a sustainable IT infrastructure, the effective use of IT in the classroom to help teachers teach and the effecitve use of IT for CPD to improve teachers teaching. There will also be time for a Q+A at the end of the session.

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Computing and Coding in the Curriculum

10:25 - VEX Robotics in the Classroom and Beyond

10:25 - VEX Robotics in the Classroom and Beyond

Michael Cronk, Colyton Grammar School

Michael will be discussing how the Colyton Computer Science department use VEX Robotics to deliver problem solving and programming in lessons; and a wider STEM experience as part of their extra-curricular programme. You will have the opportunity to look at a number of platforms available from VEX, aimed at a range of age groups. Michael will show how robotics can be used to engage and enthuse students, especially girls, as well as demonstrating programming constructs in a concrete way.

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11:25 - Engaging Learners in Coding through Minecraft Education

11:25 - Engaging Learners in Coding through Minecraft Education

Stephen Reid

Steve will talk about the strategic approach to launching professional development sessions through curated podcasts and why the decision was made to take a resource that was built for the Trust and offer it out nationally. Steve will discuss the impact of this model, what has worked, what didn’t work and the strategic direction he believes professional development can head if schools and their leaders are bold enough.

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12:00 - Bring Some 'Spark'le into the Classroom: Creativity with Adobe Spark

12:00 - Bring Some 'Spark'le into the Classroom: Creativity with Adobe Spark

Donna Shah, MIEE / Assistant Digital Learning Advisor, Cognita

From App reviews to Zoo campaign videos, Adobe Spark is the 'go to' tool for me. The session will explore how the three key elements: graphics design, web pages and videos can be utilised to enable powerful creative learning experiences whilst addressing time saving hints and tips for educators.

Spark is suitable for all ages and platform agnostic - is browser based with apps for iOS and Android, but it is also FREE for schools.

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13:45 - TBC

13:45 - TBC

More information coming soon....

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14:20 - Changing the Game: How the power of play impacts education

14:20 - Changing the Game: How the power of play impacts education

Becky Keene

Becky Keene is committed to transforming how children learn and how educators teach, building on known pedagogical best practices with innovation to develop critical skills for the future. Hear how our natural inclination to play can be used to engage students in new ways, and challenge your thinking around the benefits of games in education.

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Hardware Strategy

 

10:25 - Surface in Education

10:25 - Surface in Education

Steve Beswick, Business Development Director Surface Education

In this session Steve will be discussing:

  • Microsoft education strategy and how Surface forms part of this Mission
  • 7 Reasons for ‘Why Surface in Education’
  • How Surface can drive up learning outcomes
  • How Surface can save a school money
  • How teachers can save time with Surface
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    11:25 - Benefits of Mobile Device Management

    11:25 - Benefits of Mobile Device Management

    Paul Beavis

    Mobile Device Management (MDM) is a term used to describe the remote management of devices over the Internet, such as Chromebooks, iPads, and laptops. It is a centralised management portal from which you can deploy apps, control policies, roll out or wipe devices, and run reports.  It allows schools to manage their devices from one easy-to-use interface instead of updating each device manually. In this session we explore the key features and benefits of MDM including:

    Remote Device Access

    Enhanced Security

    Enhanced Update and Support

    Better Application Control

    Device Tracking

    Remote Device Erase Capability

    How MDM supports better device compliance,  Bring Your Own Device (BYOD); reduces the technical overhead of maintaining the system and saves cost

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    12:00 - How to Finance Your Classroom Devices

    12:00 - How to Finance Your Classroom Devices

    Trevor Finley, Vision Asset Finance

    As Managing Director at Vision Asset Finance, Trevor has over 20 years of experience in setting up ICT Leasing arrangements for schools throughout the UK and Ireland. Trevor will be discussing how best to meet the cost of providing devices in school.

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    13:45 - Device Security, Management, Deployment in InTune

    13:45 - Device Security, Management, Deployment in InTune

    Kevin Sait - Surface Evangelist, Microsoft

    Kevin Sait, Surface Evangelist for Microsoft, will discuss the power of InTune, a Microsoft cloud- management tool for mobile devices which can assist schools in managing their devices securely in a flexible way that’s best for them.

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    14:20 - Sustainability with Surface Devices

    14:20 - Sustainability with Surface Devices

    Mark Rowland

    In this session Mark will be discussing:

  • Microsoft and Sustainability vision
  • Surface and sustainability – Our ambition, goals, sourcing of materials, packaging, recycling,
  • Why Surface as THE device for school looking to reduce their carbon footprint
  • Sustainability best practices Digital inking and reducing paper use
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